11.3: The Calculus of Motion
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A common use of vector--valued functions is to describe the motion of an object in the plane or in space. A position function
Definition 73: Velocity, Speed and Acceleration
Let
- Velocity, denoted
, is the instantaneous rate of position change; that is,
- Speed is the magnitude of velocity,
- Acceleration, denoted
, is the instantaneous rate of velocity change; that is,
Example
An object is moving with position function
- Find
and . - Sketch
; plot , , and , each with their initial point at their corresponding point on the graph of . - When is the object's speed minimized?
Solution
- Taking derivatives, we find
and Note that acceleration is constant.
, ; , . These are plotted with in Figure .
We can think of acceleration as "pulling'' the velocity vector in a certain direction. At , the velocity vector points down and to the left; at , the velocity vector has been pulled in the direction and is now pointing up and to the right. In Figure 11.15(b) we plot more velocity/acceleration vectors, making more clear the effect acceleration has on velocity.
Since is constant in this example, as grows large becomes almost parallel to . For instance, when , , which is nearly parallel to .- The object's speed is given by
To find the minimal speed, we could apply calculus techniques (such as set the derivative equal to 0 and solve for , etc.) but we can find it by inspection. Inside the square root we have a quadratic which is minimized when . Thus the speed is minimized at , with a speed of ft/s.
The graph in Figure also implies speed is minimized here. The filled dots on the graph are located at integer values of between and 3. Dots that are far apart imply the object traveled a far distance in 1 second, indicating high speed; dots that are close together imply the object did not travel far in 1 second, indicating a low speed. The dots are closest together near , implying the speed is minimized near that value.

Example
Two objects follow an identical path at different rates on
Solution
We begin by computing the velocity and acceleration function for each object:
We immediately see that Object 1 has constant acceleration, whereas Object 2 does not.
At

At
In Figure
Instead, we simply plot the locations of Object 1 and 2 on intervals of

In Figure
Since the objects begin and end at the same location, the have the same displacement. Since they begin and end at the same time, with the same displacement, they have they have the same average rate of change (i.e, they have the same average velocity). Since they follow the same path, they have the same distance traveled. Even though these three measurements are the same, the objects obviously travel the path in very different ways.
Example
A young boy whirls a ball, attached to a string, above his head in a counter-clockwise circle. The ball follows a circular path and makes 2 revolutions per second. The string has length 2ft.
- Find the position function
that describes this situation. - Find the acceleration of the ball and derive a physical interpretation of it.
- A tree stands 10 ft in front of the boy. At what
-values should the boy release the string so that the ball hits the tree?
Solution
- The ball whirls in a circle. Since the string is 2 ft long, the radius of the circle is 2. The position function
describes a circle with radius 2, centered at the origin, but makes a full revolution every seconds, not two revolutions per second. We modify the period of the trigonometric functions to be 1/2 by multiplying by . The final position function is thus (Plot this for to verify that one revolution is made in 1/2 a second.) - To find
, we derive twice.
Note how is parallel to , but has a different magnitude and points in the opposite direction. Why is this?
Recall the classic physics equation, "Force mass acceleration.'' A force acting on a mass induces acceleration (i.e., the mass moves); acceleration acting on a mass induces a force (gravity gives our mass a weight). Thus force and acceleration are closely related. A moving ball "wants'' to travel in a straight line. Why does the ball in our example move in a circle? It is attached to the boy's hand by a string. The string applies a force to the ball, affecting it's motion: the string accelerates the ball. This is not acceleration in the sense of "it travels faster;'' rather, this acceleration is changing the velocity of the ball. In what direction is this force/acceleration being applied? In the direction of the string, towards the boy's hand.
The magnitude of the acceleration is related to the speed at which the ball is traveling. A ball whirling quickly is rapidly changing direction/velocity. When velocity is changing rapidly, the acceleration must be "large.''
- When the boy releases the string, the string no longer applies a force to the ball, meaning acceleration is
and the ball can now move in a straight line in the direction of .
Let be the time when the boy lets go of the string. The ball will be at , traveling in the direction of . We want to find so that this line contains the point (since the tree is 10ft directly in front of the boy).
There are many ways to find this time value. We choose one that is relatively simple computationally. As shown in Figure , the vector from the release point to the tree is . This line segment is tangent to the circle, which means it is also perpendicular to itself, so their dot product is 0. where is an integer. Solving for we have: This is a wonderful formula. Every 1/2 second after s the boy can release the string (since the ball makes 2 revolutions per second, he has two chances each second to release the ball).

Example
An object moves in a spiral with position function
Solution
With
The speed of the object is
The objects in Examples 11.3.3 and 11.3.4 traveled at a constant speed. That is,
There is an intuitive understanding of this. If acceleration is parallel to velocity, then it is only affecting the object's speed; it does not change the direction of travel. (For example, consider a dropped stone. Acceleration and velocity are parallel -- straight down -- and the direction of velocity never changes, though speed does increase.) If acceleration is not perpendicular to velocity, then there is some acceleration in the direction of travel, influencing the speed. If speed is constant, then acceleration must be orthogonal to velocity, as it then only affects direction, and not speed.
key idea: 52 Objects With Constant Speed
If an object moves with constant speed, then its velocity and acceleration vectors are orthogonal. That is,
Projectile Motion
An important application of vector--valued position functions is projectile motion: the motion of objects under only the influence of gravity. We will measure time in seconds, and distances will either be in meters or feet. We will show that we can completely describe the path of such an object knowing its initial position and initial velocity (i.e., where it is and where it is going.)
Suppose an object has initial position
Since the acceleration of the object is known, namely
Note
In this text we use
Knowing
We integrate once more to find
key idea 53: Projectile Motion
The position function of a projectile propelled from an initial position of
Letting
We demonstrate how to use this position function in the next two examples.
Example
Sydney shoots her Red Ryder bb gun across level ground from an elevation of 4ft, where the barrel of the gun makes a
Solution
A direct application of Key Idea 53 gives
where we set her initial position to be
We need to find when the bb lands, then we can find where. We accomplish this by setting the
(We discarded a negative solution that resulted from our quadratic equation.)
We have found that the bb lands 2.03s after firing; with
Example
Alex holds his sister's bb gun at a height of 3ft and wants to shoot a target that is 6ft above the ground, 25ft away. At what angle should he hold the gun to hit his target? (We still assume the muzzle velocity is 350ft/s.)
Solution
The position function for the path of Alex's bb is
We need to find
This is not trivial (though not "hard''). We start by solving each equation for
Using the Pythagorean Identity
Multiply both sides by
This is a quadratic in
Clearly the negative
Alex has two choices of angle. He can hold the rifle at an angle of about
Distance Traveled
Consider a driver who sets her cruise--control to 60mph, and travels at this speed for an hour. We can ask:
- How far did the driver travel?
- How far from her starting position is the driver?
The first is easy to answer: she traveled 60 miles. The second is impossible to answer with the given information. We do not know if she traveled in a straight line, on an oval racetrack, or along a slowly--winding highway.
This highlights an important fact: to compute distance traveled, we need only to know the speed, given by
theorem 96: Distance Traveled
Let
Note that this is just a restatement of Theorem 95: arc length is the same as distance traveled, just viewed in a different context.
Example
A particle moves in space with position function
- The distance traveled by the particle on
. - The displacement of the particle on
. - The particle's average speed.
Solution
- We use Theorem 96 to establish the integral:
This cannot be solved in terms of elementary functions so we turn to numerical integration, finding the distance to be 12.88m. - The displacement is the vector
That is, the particle ends with an -value increased by 4 and with - and -values the same (see Figure ). - We found above that the particle traveled 12.88m over 4 seconds. We can compute average speed by dividing: 12.88/4 = 3.22m/s.
We should also consider Definition 22 of Section 5.4, which says that the average value of a function on is . In our context, the average value of the speed is
Note how the physical context of a particle traveling gives meaning to a more abstract concept learned earlier.

In Definition 22 of Chapter 5 we defined the average value of a function
Note how in Example 11.3.7 we computed the average speed as
that is, we just found the average value of
Likewise, given position function
that is, it is the average value of
KEY IDEA 54: Average Speed, Average Velocity
Let
- The average speed is:
- The average velocity is:
The next two sections investigate more properties of the graphs of vector--valued functions and we'll apply these new ideas to what we just learned about motion.


