Skip to main content
Mathematics LibreTexts

4: Conics

  • Page ID
    145567
  • \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)

    \( \newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\)

    ( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\)

    \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\)

    \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\)

    \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\)

    \( \newcommand{\Span}{\mathrm{span}}\)

    \( \newcommand{\id}{\mathrm{id}}\)

    \( \newcommand{\Span}{\mathrm{span}}\)

    \( \newcommand{\kernel}{\mathrm{null}\,}\)

    \( \newcommand{\range}{\mathrm{range}\,}\)

    \( \newcommand{\RealPart}{\mathrm{Re}}\)

    \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\)

    \( \newcommand{\Argument}{\mathrm{Arg}}\)

    \( \newcommand{\norm}[1]{\| #1 \|}\)

    \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\)

    \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\AA}{\unicode[.8,0]{x212B}}\)

    \( \newcommand{\vectorA}[1]{\vec{#1}}      % arrow\)

    \( \newcommand{\vectorAt}[1]{\vec{\text{#1}}}      % arrow\)

    \( \newcommand{\vectorB}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vectorC}[1]{\textbf{#1}} \)

    \( \newcommand{\vectorD}[1]{\overrightarrow{#1}} \)

    \( \newcommand{\vectorDt}[1]{\overrightarrow{\text{#1}}} \)

    \( \newcommand{\vectE}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash{\mathbf {#1}}}} \)

    \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)

    In this chapter, we will explore a set of shapes defined by a common characteristic: they can all be formed by slicing a cone with a plane. These families of curves have a broad range of applications in physics and astronomy, from describing the shape of your car headlight reflectors to describing the orbits of planets and comets.

    • 4.1: Ellipses
      An ellipse is a type of conic section, a shape resulting from intersecting a plane with a cone and looking at the curve where they intersect. They were discovered by the Greek mathematician Menaechmus over two millennia ago.
    • 4.2: Hyperbolas
      In the last section, we learned that planets have approximately elliptical orbits around the sun. When an object like a comet is moving quickly, it is able to escape the gravitational pull of the sun and follows a path with the shape of a hyperbola. Hyperbolas are curves that can help us find the location of a ship, describe the shape of cooling towers, or calibrate seismological equipment. The hyperbola is another type of conic section created by intersecting a plane with a double cone.
    • 4.3: Parabolas and Non-Linear Systems
      While we studied parabolas earlier when we explored quadratics, at the time we did not discuss them as a conic section. A parabola is the shape resulting from when a plane parallel to the side of the cone intersects the cone.
    • 4.4: Conics in Polar Coordinates
      In the preceding sections, we defined each conic in a different way, but each involved the distance between a point on the curve and the focus. In the previous section, the parabola was defined using the focus and a line called the directrix. It turns out that all conic sections (circles, ellipses, hyperbolas, and parabolas) can be defined using a single relationship.

    Thumbnail: (CC BY; Openstax)


    This page titled 4: Conics is shared under a CC BY-SA 4.0 license and was authored, remixed, and/or curated by David Lippman & Melonie Rasmussen (The OpenTextBookStore) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.