Skip to main content
Mathematics LibreTexts

Functions And Graphs

  • Page ID
    221075
  • \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)

    \( \newcommand{\dsum}{\displaystyle\sum\limits} \)

    \( \newcommand{\dint}{\displaystyle\int\limits} \)

    \( \newcommand{\dlim}{\displaystyle\lim\limits} \)

    \( \newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\)

    ( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\)

    \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\)

    \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\)

    \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\)

    \( \newcommand{\Span}{\mathrm{span}}\)

    \( \newcommand{\id}{\mathrm{id}}\)

    \( \newcommand{\Span}{\mathrm{span}}\)

    \( \newcommand{\kernel}{\mathrm{null}\,}\)

    \( \newcommand{\range}{\mathrm{range}\,}\)

    \( \newcommand{\RealPart}{\mathrm{Re}}\)

    \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\)

    \( \newcommand{\Argument}{\mathrm{Arg}}\)

    \( \newcommand{\norm}[1]{\| #1 \|}\)

    \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\)

    \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\AA}{\unicode[.8,0]{x212B}}\)

    \( \newcommand{\vectorA}[1]{\vec{#1}}      % arrow\)

    \( \newcommand{\vectorAt}[1]{\vec{\text{#1}}}      % arrow\)

    \( \newcommand{\vectorB}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \( \newcommand{\vectorC}[1]{\textbf{#1}} \)

    \( \newcommand{\vectorD}[1]{\overrightarrow{#1}} \)

    \( \newcommand{\vectorDt}[1]{\overrightarrow{\text{#1}}} \)

    \( \newcommand{\vectE}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash{\mathbf {#1}}}} \)

    \( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \)

    \(\newcommand{\longvect}{\overrightarrow}\)

    \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)

    \(\newcommand{\avec}{\mathbf a}\) \(\newcommand{\bvec}{\mathbf b}\) \(\newcommand{\cvec}{\mathbf c}\) \(\newcommand{\dvec}{\mathbf d}\) \(\newcommand{\dtil}{\widetilde{\mathbf d}}\) \(\newcommand{\evec}{\mathbf e}\) \(\newcommand{\fvec}{\mathbf f}\) \(\newcommand{\nvec}{\mathbf n}\) \(\newcommand{\pvec}{\mathbf p}\) \(\newcommand{\qvec}{\mathbf q}\) \(\newcommand{\svec}{\mathbf s}\) \(\newcommand{\tvec}{\mathbf t}\) \(\newcommand{\uvec}{\mathbf u}\) \(\newcommand{\vvec}{\mathbf v}\) \(\newcommand{\wvec}{\mathbf w}\) \(\newcommand{\xvec}{\mathbf x}\) \(\newcommand{\yvec}{\mathbf y}\) \(\newcommand{\zvec}{\mathbf z}\) \(\newcommand{\rvec}{\mathbf r}\) \(\newcommand{\mvec}{\mathbf m}\) \(\newcommand{\zerovec}{\mathbf 0}\) \(\newcommand{\onevec}{\mathbf 1}\) \(\newcommand{\real}{\mathbb R}\) \(\newcommand{\twovec}[2]{\left[\begin{array}{r}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\ctwovec}[2]{\left[\begin{array}{c}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\threevec}[3]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\cthreevec}[3]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\fourvec}[4]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\cfourvec}[4]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\fivevec}[5]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\cfivevec}[5]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\mattwo}[4]{\left[\begin{array}{rr}#1 \amp #2 \\ #3 \amp #4 \\ \end{array}\right]}\) \(\newcommand{\laspan}[1]{\text{Span}\{#1\}}\) \(\newcommand{\bcal}{\cal B}\) \(\newcommand{\ccal}{\cal C}\) \(\newcommand{\scal}{\cal S}\) \(\newcommand{\wcal}{\cal W}\) \(\newcommand{\ecal}{\cal E}\) \(\newcommand{\coords}[2]{\left\{#1\right\}_{#2}}\) \(\newcommand{\gray}[1]{\color{gray}{#1}}\) \(\newcommand{\lgray}[1]{\color{lightgray}{#1}}\) \(\newcommand{\rank}{\operatorname{rank}}\) \(\newcommand{\row}{\text{Row}}\) \(\newcommand{\col}{\text{Col}}\) \(\renewcommand{\row}{\text{Row}}\) \(\newcommand{\nul}{\text{Nul}}\) \(\newcommand{\var}{\text{Var}}\) \(\newcommand{\corr}{\text{corr}}\) \(\newcommand{\len}[1]{\left|#1\right|}\) \(\newcommand{\bbar}{\overline{\bvec}}\) \(\newcommand{\bhat}{\widehat{\bvec}}\) \(\newcommand{\bperp}{\bvec^\perp}\) \(\newcommand{\xhat}{\widehat{\xvec}}\) \(\newcommand{\vhat}{\widehat{\vvec}}\) \(\newcommand{\uhat}{\widehat{\uvec}}\) \(\newcommand{\what}{\widehat{\wvec}}\) \(\newcommand{\Sighat}{\widehat{\Sigma}}\) \(\newcommand{\lt}{<}\) \(\newcommand{\gt}{>}\) \(\newcommand{\amp}{&}\) \(\definecolor{fillinmathshade}{gray}{0.9}\)

    Functions And Graphing

     

    1. Definition of a Function

       

      Definition

      function is a rule that assigns every element from a set (called the domain) to a unique element of a set (called the range)



      Examples

      1. Let the domain be US citizens and the range be the set of all fathers.  Let the rule of the function send each person to his or her fathers.  

      2. (x) = x2  

      3. (x) = 3x + 1

      4. (x) = 1/x  (the domain is R - {0})

      5. x2 + y2  = 1  

        (not a function since for 

                x = 0

        y can be 1 or -1.

       

    2. Vertical Line Test

      If every vertical line passes through the graph at most once, then the graph is the graph of a function.

      Graph of a circle and a vertical line that intersects the circle twice.
       

    3. Finding the Domain

      To find the domain of a function, we follow the three basic principals:

      1. The domain of a polynomial is R

      2. The domain of a rational function 

                p(x)/q(x

        is the set of all real numbers x such that 

               \( q(x) \ne 0 \)

      3. The domain of a square root function is all real numbers such that the function inside the square root is non-negative.  

        For example, to find the domain of 

               \( f(x) = \sqrt{4 - 2x} \)

        we just set

                4 - 2x > 0

        or 

                x < 2

        so that the domain of f(x) is 

                {x | x < 2}

      4.  For a word problem the domain is the set of all x values such that the problems makes sense.

      Examples:  

      The domain of 

             \( f(x) = \frac{x+1}{x-1} \)

      is all real numbers except where x = 1.
       

    4. Function Evaluation


      If f is an algebraic function we can write without the variables as in the following example:

      If 

              f(x) = x2 - 2x

      We can write

              f = (  )2 - 2(  )  

      This more suggestively shows how to deal with non x inputs.  For example

              f(x - 1) = (x - 1)2 - 2(x - 1)
       

    5. The Difference Quotient

      We define the difference quotient for a function f by

             

      Difference Quotient

       

                 \[ \frac{f(x +h) - f(x)}{h}  \]

       

      Example

      Let 

              f(x) = x2 - 2x

      Then

              f(x + h) = (x + h)2 - 2(x + h) = x2 + 2xh + h2 -2x - 2h  

      and

              f(x) = (x)2 - 2(x)

      so that

             \( \frac{f(x+h) - f(x)}{h} = \frac{(x^2 + 2xh + h^2) - (x^2 - 2x)}{h} \)

             \( = \frac{2xh + h^2 - 2h}{h} = \frac{h(2x + h - 2)}{h} = 2x + h - 2 \)


       

    6. Finding the domain and range of a function from its graph.

      We often use the graphing calculator to find the domain and range of functions.  In general, the domain will be the set of all x values that has corresponding points on the graph.  We note that if there is an asymptote (shown as a vertical line on the TI 85) we do not include that x value in the domain.  To find the range, we seek the top and bottom of the graph.  The range will be all points from the top to the bottom (minus the breaks in the graph).  
       

    7. Zeros of Functions and the x-intercept Method

      To find the x-intercepts of a complicated function, we can use the TI 85 to view the graph, then use 

              more math root 

      to find the x-intercepts.

      Exercise

      Find the roots of 

              y = x3 - 4x2 + x + 2



      If we want to find the intercept of two graphs, we can set them equal to each other and then subtract to make the left hand side zero.  Then set the right hand side equal to y and find the zeros.

      Example:  

      Find the intercept of the graphs:

              y = 2x3 - 4 

      and

              y = x4 - x2 
       

      Solution:

      We form the new function

              f(x) = (2x3 - 4) - (x4 - x2)

       

      Graph of a function with x-intercepts near 1.5 and 2.

      and use the root feature of our calculator to get

              x = 1.52    or    x = 2

       

    8. Solving Inequalities Graphically 

      To solve an inequality graphically we first put 0 on the right hand side and f(x) on the left hand side.  Then we use the x-intercept method to find the zeros.  If the inequality is a "<" we include the part of the graph below the x axis.  If the inequality is a ">" we include the part of the graph above the x axis.
       

      Example:

      Give and approximate solution of

              3x5 - 14x2  <  x - 4


      Solution:

      First, bring everything to the left hand side

              3x5 - 14x2 -  x + 4  <  0

       

      Graph of a function with x-intercepts near -0.6, -0.5, and 1.6

      The graph shows that the roots lie at:

              x = -0.56,    x = 0.51,    and    x = 1.64

      The points lie below the x-axis to the left of -0.56 and between 0.51 and 1.64.  Hence the solution in interval notation is

           
       \( (-\infty,-0.56) \cup (0.51,1.64) \)

              



    Back to Functions Page

     

     

    Functions And Graphs is shared under a not declared license and was authored, remixed, and/or curated by LibreTexts.

    • Was this article helpful?