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10: Probability

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    59981
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    Introduction The probability of a specified event is the chance or likelihood that it will occur. There are several ways of viewing probability. One would be experimental in nature, where we repeatedly conduct an experiment. Suppose we flipped a coin over and over and over again and it came up heads about half of the time; we would expect that in the future whenever we flipped the coin it would turn up heads about half of the time. When a weather reporter says “there is a 10% chance of rain tomorrow,” she is basing that on prior evidence; that out of all days with similar weather patterns, it has rained on 1 out of 10 of those days.

    Another view would be subjective in nature, in other words an educated guess. If someone asked you the probability that the Seattle Mariners would win their next baseball game, it would be impossible to conduct an experiment where the same two teams played each other repeatedly, each time with the same starting lineup and starting pitchers, each starting at the same time of day on the same field under the precisely the same conditions. Since there are so many variables to take into account, someone familiar with baseball and with the two teams involved might make an educated guess that there is a 75% chance they will win the game; that is, if the same two teams were to play each other repeatedly under identical conditions, the Mariners would win about three out of every four games. But this is just a guess, with no way to verify its accuracy, and depending upon how educated the educated guesser is, a subjective probability may not be worth very much.

    We will return to the experimental and subjective probabilities from time to time, but in this course, we will mostly be concerned with theoretical probability, which is defined as follows: Suppose there is a situation with \(n\) equally likely possible outcomes and that \(m\) of those \(n\) outcomes correspond to a particular event; then the probability of that event is defined as \(\dfrac{m}{n}\).

    • 10.1: Basic Concepts
      If you roll a die, pick a card from deck of playing cards, or randomly select a person and observe their hair color, we are executing an experiment or procedure. In probability, we look at the likelihood of different outcomes.
    • 10.2: Working with Events
      Now let us examine the probability that an event does not happen. As in the previous section, consider the situation of rolling a six-sided die and first compute the probability of rolling a six: the answer is P(six)=1/6. Now consider the probability that we do not roll a six: there are 5 outcomes that are not a six, so the answer is P(not a six)=5/6.
    • 10.3: Bayes' Theorem
      In this section, we concentrate on the more complex conditional probability problems we began looking at in the last section.
    • 10.4: Counting
      You already know how to count or you wouldn’t be taking a college-level math class, right? Well yes, but what we’ll be investigating here are ways of counting efficiently. When we get to the probability situations a bit later in this chapter, we will need to count some very large numbers, like the number of possible winning lottery tickets. One way to do this would be to write down every possible set of numbers that might show up on a lottery ticket, but believe me: you don’t want to do this.
    • 10.5: Expected Value
      Expected value is perhaps the most useful probability concept we will discuss. It has many applications, from insurance policies to making financial decisions, and it’s one thing that the casinos and government agencies that run gambling operations and lotteries hope most people never learn about.
    • 10.6: Exercises
      This page contains 89 exercise problems related to the material from Chapter 10.


    This page titled 10: Probability is shared under a CC BY-NC-SA 4.0 license and was authored, remixed, and/or curated by Darlene Diaz (ASCCC Open Educational Resources Initiative) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.