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1.8: Surfaces

  • Page ID
    601
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    Cylinders

    Let C be a curve, then we define a cylinder to be the set of all lines through C and perpendicular to the plane that C lies in.

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    We can tell that an equation is a cylinder is it is missing one of the variables.

    Quadric Surfaces

    Recall that the quadrics or conics are lines , hyperbolas, parabolas, circles, and ellipses. In three dimensions, we can combine any two of these and make a quadric surface. For example


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    is a paraboloid since for constant z we get a circle and for constant x or y we get a parabola. We use the suffix -oid to mean ellipse or circle. We have:

    \[\begin{align*} \dfrac{x^2}{a^2} + \dfrac{y^2}{b^2 } + \dfrac{z^2}{c^2} &=1 \;\;\; \text{is an ellipsoid,} \\ -\dfrac{x^2}{a^2} - \dfrac{y^2}{b^2 } + \dfrac{z^2}{c^2} &=1 \;\;\; \text{is a hyperboloid of 2 sheets, while} \\ \dfrac{x^2}{a^2} + \dfrac{y^2}{b^2 } - \dfrac{z^2}{c^2} &=1 \;\;\; \text{is a hyperboloid of 1 sheet.} \end{align*}  \nonumber \]

    Surface of Revolution

    Let \(y = f(x)\) be a curve, then the equation of the surface of revolution abut the x-axis is

    \[ y^2 + z^2 = f^2(x). \nonumber \]

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    Example \(\PageIndex{1}\)

    Find the equation of the surface that is formed when the curve

    \[ y = \sin x\nonumber \]

    with

    \[ 0 \le x < \dfrac{\pi}{2} \nonumber \]

    is revolved around the y-axis.

    Solution

    This uses a different formula since this time the curve is revolved around the y-axis.

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    The circular cross section has radius \(\sin^{-1}y\) and the circle is perpendicular to the y-axis. Hence the equation is

    \[ x^2 + z^2 = (\sin^{-1} y)^2. \nonumber \]

    Cylindrical Coordinates

    We can extend polar coordinates to three dimensions by

    \[ x = r\, \cos\, q, \nonumber \]

    \[ y = r\, \sin\, q,\nonumber \]

    \[ z = z.\nonumber \]

    Example \(\PageIndex{2}\)

    We can write \((1,1,3)\) in cylindrical coordinates. We find

    \[ r = \sqrt{1^2 + 1^2} = sqrt{2} \nonumber \]

    and

    \[ \theta = \tan^{-1} \left(\dfrac{1}{1} \right) = \dfrac{\pi}{4} \nonumber \]

    so that the cylindrical coordinates are

    \[ ( \sqrt{2}, \frac{\pi}{4},3).\nonumber \]

    Spherical Coordinates

    An alternate coordinate system works on a distance and two angle method called spherical coordinates. We let \(r\) denote the distance from the point to the origin, \(\theta\) represent the same \(\theta\) as in cylindrical coordinates, and \(\phi\) denote the angle from the positive z-axis to the point.

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    The picture tells us that

    \[ r = r \sin \phi\nonumber \]

    and that

    \[ z = r \cos \phi .\nonumber \]

    From this we can find

    • \(x = r\cos \theta = r \sin \phi \cos \theta \),
    • \(y = r \sin \theta = r \sin \phi \sin \theta \),
    • \(z = r \cos \phi \).

    Immediately we see that

    \[ x^2 + y^2 + z^2 = r^2. \nonumber \]

    We use spherical coordinates whenever the problem involves a distance from a source.

    Example \(\PageIndex{3}\)

    Convert the surface

    \[ z = x^2 + y^2 \nonumber \]

    to an equation in spherical coordinates.

    Solution

    We add \(z^2\) to both sides

    \[ z + z^2 = x^2 + y^2 + z^2. \nonumber \]

    Now it is easier to convert

    \[ r\, \cos \phi + r^2 \, \cos^2 \phi = r^2. \nonumber \]

    Divide by \(r\) to get

    \[ \cos \phi + r\, \cos^2 \phi = r .\nonumber \]

    Now solve for \(r\).

    \[ r = \dfrac{\cos \phi }{1 - \cos^2 \phi } = \dfrac{\cos \phi }{\sin^2 \phi } = \csc \phi \; \cot \phi .\nonumber \]


    This page titled 1.8: Surfaces is shared under a CC BY 4.0 license and was authored, remixed, and/or curated by Larry Green.

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